Aptitude tests

Logical and inductive reasoning test practice

Work out the rule from the examples, then apply it.

Inductive reasoning tests show you a few examples, such as shapes, grids or number sequences, and ask you to work out the underlying rule and apply it to a new case. Different publishers call them inductive, abstract, logical or diagrammatic reasoning. They all ask the same thing: spot the rule, then predict.

Our generator builds each puzzle from a stated set of rules, so every question has one defensible answer and the explanation can name the rule. You can practise the published timings, an untimed mode, or learn mode. Source badges below show which details are published.

Practise this format

Need extra time or a different format? Every timed practice has 1.25x and 1.5x options. See reasonable adjustments.

Independent practice. Not affiliated with or endorsed by Aon, Saville, SHL and Korn Ferry Talent Q.

What we know about this format

Each point carries a badge showing where it comes from. Where only candidates have reported something, the badge says so.

What do the confidence badges mean?
  • Vendor-published Stated in the test publisher's own document or practice site.
  • Academic From peer-reviewed research.
  • Official employer Stated on the employer's own page.
  • Near-official Near-official: an employer-run practice portal, or a vendor or employer-quoted press release naming the employer.
  • Candidate-reported Reported by candidates. Treat as likely but unconfirmed.
  • Third-party From prep sites, press or forums. Not confirmed by the employer or publisher.
  • Vendor-published

    Interactive inductive test in the format we call SHL-style: up to 15 items in 18 minutes, using shape and letter or number sequences.

    Source · Publisher fact sheet, 2022.

  • Vendor-published

    Aon-style 'ix' format: two grids share a rule, and you pick the 2 of 4 grids that follow it. The rule is only ever about the number and position of objects. 6 minutes, as many as possible, and skipped items count as wrong.

    Source · One client's candidate guide.

  • Vendor-published

    Saville-style Swift Analysis: 24 items in 18 minutes across verbal, numerical and diagrammatic sections of 8 items and 6 minutes each.

    Source · Publisher practice page. The technical summary is now offline, so section counts were read from a search excerpt.

  • Vendor-published

    The general-ability combined test is 30 items in 36 minutes (10 numerical, 10 deductive, 10 inductive), or 24 items in 36 minutes in the interactive version.

    Source · Publisher fact sheets.

  • Academic

    Retake studies find an average gain of about a quarter of a standard deviation on cognitive tests, levelling off after a few sittings.

    Source

Inductive grids (Aon-style)

Last verified 2026-10-09

  • Vendor-published

    6 minutes, as many as possible; two grids share a rule and you pick 2 of 4 grids that follow it

    Source · One employer's set-up.

  • Vendor-published

    The rule is always about the number and position of objects, never NOT or OR

    Source

  • Vendor-published

    Skipped questions count as wrong

    Source

  • Third-party

    30 questions are queued so you are unlikely to run out in 6 minutes

    Source · The real number of items is not published; the set is built to be longer than anyone can finish.

Swift-style aptitude: verbal, numerical, diagrammatic (Saville-style)

Last verified 2026-10-09

  • Vendor-published

    24 questions in 18 minutes: verbal, numerical and diagrammatic sections of 8 questions and 6 minutes each

    Source

  • Vendor-published

    Separately timed sections built from large item banks

    Source · Document is no longer online; read through a search excerpt.

  • Candidate-reported

    Groups of questions share one stimulus

    Source · Candidate-reported. Not confirmed in the provider's published documents.

  • Vendor-published

    Reports show an ability score (sten, 1 to 10, against a comparison group) and a pace score (your time on completed items against the average time on the same items)

    Source · Kvanta's sten is against Kvanta players and its pace line uses our own reference times.

  • Third-party

    Calculator hint shown on the numerical section

    Source · Calculator policy is not officially documented. Check your invitation.

Inductive reasoning, multiple choice (SHL-style)

Last verified 2026-10-09

  • Vendor-published

    Up to 15 questions in 18 minutes; shape and letter or number sequences

    Source · This is the multiple-choice version of the interactive format described in the fact sheet.

  • Vendor-published

    Verify G+ questions are multiple choice, or drag and drop in the interactive version

    Source

  • Vendor-published

    The test is adaptive

    Source · Kvanta uses a simple difficulty staircase over five levels.

  • Vendor-published

    Results are reported as a percentile against a named comparison group; Kvanta shows an estimated band against Kvanta players instead

    Source · Kvanta never shows an SHL percentile or grade. Its band is a rough guide against our own users and appears only once enough people have taken the test.

Interactive inductive reasoning (SHL-style)

Last verified 2026-10-09

  • Vendor-published

    Interactive versions use drag and drop and partial scoring

    Source · Kvanta builds the answer by tapping cells rather than dragging, with the same idea.

Logical reasoning (Talent Q-style)

Last verified 2026-10-09

  • Third-party

    Twelve logical questions with a 15 minute limit

    Source · Reported by prep sites. Some say about 75 seconds per question; the provider publishes neither.

  • Third-party

    A series of shapes and symbols; adaptive difficulty

    Source

Questions people ask

What is inductive reasoning?

It is reasoning from examples to a rule. You are shown a sequence or set of patterns, work out what changes from step to step, and choose what comes next or which option fits.

What kinds of rules come up?

Typical rules concern counting objects, position, rotation, reflection, shading, size and simple arithmetic on sequences. The Aon-style format described in one client's guide uses only number and position of objects.

Is inductive the same as abstract or diagrammatic reasoning?

Publishers use the names differently, but the task is the same family: infer a rule from visual or symbolic examples. Diagrammatic tests usually use flow-chart-like or box-and-arrow diagrams.

How should I approach a puzzle I cannot see at once?

Look at one feature at a time, such as count, then position, then shading, and note what changes between frames. If two rules fit, look for the one that explains every frame. In learn mode you can take as long as you like and read the rule afterwards.

Do skipped questions lose marks?

In the Aon-style guide for one client, skipped items count as wrong, so a guess costs nothing extra there. Other publishers do not document it.

Can practice really help with this?

Retake research shows gains on reasoning tests, mostly early. Seeing common rule types before test day is the main benefit, along with a calmer pace.

Are these the real puzzles?

No. Our puzzles are generated by our own rules, and we do not copy or reconstruct any publisher's items.

Where this appears in firm processes

See all firm pages. Check your own invitation, because processes change each cycle.

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